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Writing about AI agent systems, gaming technology, and building products at the intersection of AI and entertainment. Drawn from 25+ years of founding companies, shipping games, and working with emerging tech.

15 April 2026 · 11 min read

AI Is Running Out of Power, Data, and Quality All at Once

AI data centers now consume more electricity than Japan. Human training data may already be exhausted. Models are measurably degrading. These three crises are connected, and fixing one makes the others worse. Here's the research, and what might actually help.

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8 April 2026 · 14 min read

1-Bit LLMs Could Make GPUs Obsolete (And Why Nobody Is Betting on It Yet)

Microsoft's BitNet matches full-precision LLMs at 12x less energy using ternary weights on a CPU. If 1-bit LLMs scale, NVIDIA's $3 trillion valuation is built on an assumption that may not hold. Here's why AMD and Intel aren't rushing in.

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3 April 2026 · 12 min read

Why Your Multi-Agent AI System Keeps Failing (And What the Research Actually Says)

Multi-agent LLM systems fail 41-87% of the time. 79% of those failures come from coordination, not capability. Here is what the research says about building systems that actually work.

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13 March 2026 · 9 min read

AI Agents Need Governance, Not Guardrails

SDK wrappers are guardrails agents can bypass. Infrastructure-level governance — where agents never hold API keys — is the only real enforcement. Here's why.

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28 January 2026 · 7 min read

We Were Live Streaming Before Twitch Existed

In 2008, Nihilum partnered with Xfire and Dyyno to live stream World of Warcraft raids to 2,800 concurrent viewers — years before Twitch launched. Here's what happened.

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